Headmaster Launch Week Updates!

Hi this is Ben, CEO of Frame Interactive. After nearly two years of intense work by our small team, Headmaster was released on Playstation VR launch day, October 13, to some really positive press.

But we're not done...

Headmaster UPDATE 1.05 IS LIVE

As people have been playing, we've been updating the game at a furious pace, tackling some very important issues. Overall the game is now MORE STABLE and LESS FRUSTRATING to progress through.

  • Fixed a crash when running the game in non-English languages
  • Fixed a crash when picking up the Tablet Computer at JUST the wrong/right time.
  • Made Exam 2 passable even by a non-developer! :)
  • Reduced the number of stars required to take Exams. This should allow more players to finish the game and see all of the surprises after Exam 2 and 3.
  • Made Lesson 21 (the one where the keeper blocks your shots) a little clearer in its goals. Hint - go for the side targets first!
  • Made the 1000 point basketball hoop in the gym actually award 1000 points. Oh the heartbreak.

If any of these items affected your experience in the first few days it would be worth having another look at Headmaster. Version 1.05 was posted today 20 October and contains all of the above fixes.

We've also been active on Reddit's r/psvr subreddit, and have started our own subreddit, r/headmastergame. We'll continue to post in there and update this blog as well.

Please also follow the Headmaster Twitter account for up to the second news.


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Announcing Headmaster for The Playstation Project Morpheus VR Headset

by Ben Throop, Founder, Frame Interactive

Hello! I’m Ben Throop (pronounced Troop) of the new micro studio Frame Interactive. But enough about me!

I'm excited and humbled to announce Headmaster for Project Morpheus. What started as an experimental prototype last year has turned into a Morpheus launch title showing on the floor of E3. That's bonkers.

Well hopefully you've already seen the trailer that's posted on the front of the site. If not check it out!

Being part of what Sony is doing with Project Morpheus is incredibly exciting. They have fostered creative risk taking to make sure players really see the potential of VR. The medium is completely new and weird and amazing and we're all learning as we go.

Headmaster will be playable on the floor of E3 this year. I'll be at the booth so if you happen to be around come say hi (my buddy Dan and I will have Headmaster Logo T-Shirts on) and follow me on Twitter @ben_throop or the game at Twitter @Headmastergame. Cheers!